Home of Ebyan Alvarez-Buylla

Game Design Inspiration Podcasts, Part 2

Game Design Inspiration Podcasts, Part 2

In the months since my foray into game design and development podcasts, I’ve expanded my playlist to include a few new podcast gems. These podcasts run the gamut from casual game conversations by players and journalists to insights into the inner workings of some of my favorite studios, tabletop RPG discussions, and, for a change of pace, writing-related topics:

The Roadmap Towards Playable

The Roadmap Towards Playable

Whereas the focus in the past few weeks has been in tightening up the interface, the focus for the coming weeks will be on getting Legends of Aesthir to a playable state.

Game Design Podcasts, Game Development Motivation

Game Design Podcasts, Game Development Motivation

For the past few months, I’ve been catching up on these gems of game discussion podcasts, running the gamut from one-man shows to round-table-special-guest-discussions, and generally having game design as their overarching theme. Here they are, roughly in order of rotation:

What Happened to Kingdoms of Aesthir?

What Happened to Kingdoms of Aesthir?

Eons ago, in a long-fotgotten era that some call “the nineties”, I had my first exposure to a programming language. mIRC, the internet relay chat client for Windows, included a feature-rich scripting language that allowed you to not only customize the interface or have user events trigger custom functionality, but to develop entirely unrelated applications parsed, interpreted, and executed by the mIRC “virtual machine”. Aesthir was born.