Home of Ebyan Alvarez-Buylla

Plans for 7DRL Challenge

Plans for 7DRL Challenge

Even though I’ve been working on non-roguelikes for the past year, I’ve been itching the entire time to return to my beloved roguelike and eventual tour-de-force Dance of Death; and what better way to springboard into roguelike development than the 8th Annual 7DRL Challenge on March 10th-18th?

Game Design Inspiration Podcasts, Part 2

Game Design Inspiration Podcasts, Part 2

In the months since my foray into game design and development podcasts, I’ve expanded my playlist to include a few new podcast gems. These podcasts run the gamut from casual game conversations by players and journalists to insights into the inner workings of some of my favorite studios, tabletop RPG discussions, and, for a change of pace, writing-related topics:

Game Design Podcasts, Game Development Motivation

Game Design Podcasts, Game Development Motivation

For the past few months, I’ve been catching up on these gems of game discussion podcasts, running the gamut from one-man shows to round-table-special-guest-discussions, and generally having game design as their overarching theme. Here they are, roughly in order of rotation:

Beautiful ASCII Art and Roguelike Concept Screens

Beautiful ASCII Art and Roguelike Concept Screens

Earlier today on #rgrd, Ido “tametick” Yehieli posted this link to the TIGForum thread for ASCIIPaint, a Flash-based tool to do just that: paint with ASCII. The thread features some amazing ASCII art, many of which are roguelike concept screens, put together by TIGSource community members.