Home of Ebyan Alvarez-Buylla

Progress Towards Playable

Progress Towards Playable

Hark not, the lack of updates on the Legends of Aesthir project does not mean progress has halted, only briefly paused (mostly on account of Skyrim). In retrospect, having set a hard deadline for completion of the minimum viable product was unwise, since I had little room to play with either the scope or the timeline (and, as with anything fairly complex, something always has to give).

In any case, these are the items from the roadmap that I managed to complete:

The Roadmap Towards Playable

The Roadmap Towards Playable

Whereas the focus in the past few weeks has been in tightening up the interface, the focus for the coming weeks will be on getting Legends of Aesthir to a playable state.

Basic UI and Registration

Basic UI and Registration

With the latest design and UI update to Legends of Aesthir comes the opening of registrations for the playable game. The registration is, at the moment, a means of collecting the information of prospective alpha testers, but, as you can see by the presence of the login area, development continues steadily!

Coming Soon: Legends of Aesthir

Coming Soon: Legends of Aesthir

Legends of Aesthir is a web-based, collectible-card game I’ve been working on for the past few months. Development progress has been fairly quiet so far, but that is about to change with the latest interface redesign, with which I am extremely happy!

Petri Dish: The Extinction of Color

Petri Dish: The Extinction of Color

What do you get when you put 11 randomly-matched game developers, artists, and musicians together and ask them to create a game in 48 hours around the theme of “extinction”?

Petri Dish!

What Happened to Kingdoms of Aesthir?

What Happened to Kingdoms of Aesthir?

Eons ago, in a long-fotgotten era that some call “the nineties”, I had my first exposure to a programming language. mIRC, the internet relay chat client for Windows, included a feature-rich scripting language that allowed you to not only customize the interface or have user events trigger custom functionality, but to develop entirely unrelated applications parsed, interpreted, and executed by the mIRC “virtual machine”. Aesthir was born.