Home of Ebyan Alvarez-Buylla

Guildmaster Alpha Progress

Guildmaster Alpha Progress

Guildmaster has progressed rather nicely in the months since the last update, so it is worth taking some time to collate some screenshots showcasing such progress. Most of these were initially posted on Twitter, currently the best avenue to receive bleeding-edge updates on the project. Let’s dive in:

Guildmaster

Guildmaster

About two years ago, I was taken by the idea of an adventurer management game in which, rather than participating directly in combat, you’d manage the top-level logistics of party composition, equipment, and the shuttling to-and-from adventuring destinations and rest-providing towns. Such a project began its life with a rather complex world generator, as Adventurers. After quite a bit of back-and-forth in technical foundations and overall development approach, I am happy to announce that the game, now titled Guildmaster is progressing steadily towards its first-playable alpha.

Nolithius 2014 Roadmap

Nolithius 2014 Roadmap

While 2014 up to this point was mostly dominated by the Crossword Dungeon AS3/Starling port, I am taking a short break from that project to collect my thoughts as well as player feedback. I’ve started another project and have a new direction in mind for 2014, details of which follow, roughly in chronological order:

Crossword Dungeon is Now Available on iPhone!

Crossword Dungeon is Now Available on iPhone!

It is with great honor and pleasure that I announce the launch of Crossword Dungeon, on the iPhone App Store.

Crossword Dungeon is a roguelike-like in which your character traverses a procedurally-generated crossword dungeon, wherein guessing the correct letter results in a critical hit to the monster on the tile, and the incorrect letter in trading blows with the aforementioned baddie.

Petri Dish: The Extinction of Color

Petri Dish: The Extinction of Color

What do you get when you put 11 randomly-matched game developers, artists, and musicians together and ask them to create a game in 48 hours around the theme of “extinction”?

Petri Dish!