Hymn, the low-fantasy conflict-management collaboration I’ve been slowly plugging away at for a few months, has enjoyed some progress since the first early prototype/concept screenshots I shared. Although it isn’t quite as far along as I had hoped by now, the following screenshots are a testament to its development:
During the past few weeks, I’ve kicked the development efforts of my latest project— sneak peek below— into overdrive, targeting a completion date of end of August/beginning of September. Here are some updates of note having taken place during this period of relative blog and Twitter silence:
Behold, The Color Guessing Game soundtrack is now available for download.
Many thanks to Caught in a Dream for his exquisite work. Check out his blog and SoundCloud page for some other tasty pieces, including our previous collaboration on Petri Dish.
Enjoy!
It’s finally here! The Color Guessing Game— where you can both test how quickly you can type out color names, and how imaginative you dare to be. Common color names are worth the least points, while rare and unorthodox “colors” will net you the most. Be as creative as you dare; if your guessed color is not found, assign it to a swatch at the end of the game so that it can be added!
Announcing The Color Guessing Game! A Flash and Papervision3D-driven word game where you battle against the clock to name as many colors as you can remember. Rare colors, those which have only been guessed by a handful of other players, net you the most points, and common colors a meager offering. If the color is not in the system, assign it to a swatch at the end of the game so that it can be added to the list!
What do you get when you put 11 randomly-matched game developers, artists, and musicians together and ask them to create a game in 48 hours around the theme of “extinction”?